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2011年12月20日星期二

Panasonic unveils eco-friendly appliances

Panasonic has unveiled an eco-friendly washing machine that uses less water and humidifying air purifiers that are effective against air borne impurities.

The washing machine models launched today (December 20) include the NA-148VB3, NA-127VB3 for the B series, and 140VG3 and 148VG3 for the G series, a statement from the company said.

It ensures optimum water and energy consumption by detecting waste. The Econavi machines reduce wash time and power consumption by 45 percent, and consumes less water.

The G series of washing machines comes with 3D sensor, perfect sense, hydroactive+ and inverter motor which works together to ensure clean results and the best resource savings.

“It’s A+++ energy label is a guarantee that it will help minimise energy consumption, while it’s high performance design, flexibility and ease of use mean washing has never been so efficient,” said Shoaib Tareen, deputy general manager, consumer electronics department, Panasonic marketing, Middle East.

The Panasonic hydroactive+ technology consists in 5 point multi-directional showers coming from 5 directions which rapidly penetrate items and guarantee efficient washing and rinsing.

In addition, the perfect sense technology detects precisely the amount of clothes to reduce waste of water and get the best washing results, the statement said.

The 3D sensor wash analyses the movement of the drum, detecting the movement of the laundry in the machine and makes adjustments to enable the laundry to tumble from the optimal position.

Panasonic washing machines allows the user to choose from a host of customised care programmes and options that deliver perfect results, the new drum further protects clothes during washing and assures an efficient rinsing, it said.

The 34 cm large aperture makes it easy to load and wash big volumes of clothes, and the advanced stain master technology provides 23 stain treatments to get rid of the toughest of common stains.

A new LCD screen on the front of the machine shows the programme being used and the time left in the cycle as well as the temperature and spin speed, putting the user in total control of every wash.

The eco/speed mode gives the option to save time: reduce the time of the wash by 40 percent with speed mode, or use 50 percent less energy and 30 percent less water with eco mode.

Panasonic also launched its new humidifier air purifiers, F-VXF70M, F-VXF35M, both of which are equipped with nanoe OH radicals.

“Now, with the new range of air purifiers, nanoe OH radicals can activate better since moisture in the air can be set by these machines in a comfortable and conducive manner, thanks to the humidifier function,” said Motoharu Sugaya, product manager, Panasonic marketing Middle East.

The new air purifiers are energy efficient which can reduce 40 percent of the normal energy consumption, EcoNavi function, which works like a sensor with memory, the statement said.

The F-VXF70M is equipped with a strong suction power called the mega catcher which has a powerful suction power, which enables dust and other air pollutants lying within 30 cm above the ground to be captured faster, it said.

2011年11月17日星期四

Destiny’ – Shallow Gameplay Mars this Mutey Release

Shallow. That’s one way to describe X-Men: Destiny. It’s a game that you want to love. Conceptually, it sets itself apart from mutant adventures of the past. Instead of fighting as one of Marvel’s legendary cache of mutants, you get to build one up from scratch. However, the monotonous gameplay screams lazy design. The lackluster AI feels ripped out of the world of 8-bit gaming (16-bit would be a stretch). It plays out more like a game adapted from a movie property rather than a standalone title – the latter of which is something you would hope for after Activision’s 2010 Marvel title Spider-Man: Shattered Dimensions. Unfortunately, Beenox isn’t the developer on this one. If it weren’t for the rich roster of guest-mutey appearances in X-Men: Destiny and a comic book inspired story arc, there would be little enjoyment at all to be found in this game. As at it stands, the Destiny of this X-Men title is grim at best.

The game starts off with Cyclops and Emma Frost (The White Queen) establishing the X-Men’s new home in San Francisco. The setup is taken directly from the comic books. Cyclops and the Mutant Response Division (MRD) are ready to setup a peaceful environment for mutants in SF. In the crowd, three new mutants are lurking around waiting to be chosen. Adrian Luca is the child of a Purifier, an anti-mutant militia group. Aima Yoshida is smuggled out of Japan by her mutant father. Grant Alexander is a college freshman with no relation to the mutant issue. Your best options for story are to choose either Aima or Adrian. Once you pick your character, the game begins and the peaceful, mutant loving rally is attack. All fingers point to Magneto. However, the Purifiers are also there to show the world how evil mutants are.

The story focuses on trying to figure out who started the mutant attack. You also realize that there is some kind of dissension in the Purifiers, some simply want to kill mutants while others are taking mutants hostage. Hold on to the story for dear life because that’s the only thing that’s intriguing about this game. Several known mutants show up, terrifically characterized but not terrifically used. It’s great to see Northstar make his video game debut and of course it’s always a joy to see Gambit. The swamp rat’s characterization and voicing are spot on. However, these comic characters tend to attack the air. Known mutants who attack with or against you might as well be holograms. That’s how ineffective they are in battle. When I went up against Gambit, he was too busy attacking the wall to notice me attacking him from the side.

There are three types of powers your mutant can have: Density Control, Energy Projection or Shadow Matter. Density Control is more or less your Colossus type power, you can control your body mass and you have super human stamina and durability. Energy projection is for attacking enemies at a distance. Shadow Matter allows you to control dark matter; it also gives you modifiers to movement speed so that you can attack multiple enemies or deal severe damage to a single enemy.

Truthfully, it doesn’t matter which power you choose. The AI enemies move like dumb robots, often in a straight line. You can literally keep tapping the attack button and look away. It feels like you’re fighting through one long succession of Arena battles. The game actually lets you know how many enemies are left in the area. Coincidentally, there are also Challenge Arenas, which are timed battles.

There is some rudimentary RPG gaming in X-Men Destiny. You will often have to choose between helping the X-Men or the Brotherhood. You gain faction points when you do, which slightly modify the in-game dialogue. Regardless of which faction you choose, the action will always be the same. Slay several enemies and walk away. Still, it is amusing to choose between helping Nightcrawler or Mystique.

Probably the coolest thing in this game is seeing the guest-mutants appear. A comic panel tear-out appears on the screen showing their name. Seeing abstract characters like Caliban and Pixie show up will delight hardcore comics fans if they are able to suffer through the monotonous gameplay. I should also note that there is some platforming in this game, but it’s an appalling waste of time that feels tacked on.

Throughout the game, you can pick up various passive mutant abilities that give you offensive and defensive multipliers. Most of them are abstractly tied to known mutants. For instance Avalanche’s powers reduces damage, while Northstar’s X-gene lets you anticipate attacks.

Although the settings are different, like San Francisco’s Chinatown, the colors are drab and tend to run into one another. Most importantly, each enemy fights exactly the same way. Whether you are fighting Purifiers or Gambit’s Externals, you still feel like you’re fending off rodents from an Atari 2600 game.

2011年4月28日星期四

Authors Reveal Hundreds of Green Secrets in Little Black Book

Lauded by Maria Shriver, Chelsea Handler, Sally Jessy Raphael and Trista & Ryan Sutter, among others, Just Green It! Simple Swaps to Save the Planet and Your Health reveals how consumers can now avoid falling prey to the dizzying and often misleading world of green shopping, or sometimes called green washing. "We debunk the 'green washing' that is so prevalent today and teach readers how to understand the difference between such confusing and often deceiving terms as 'natural,' 'organic,' 'chemical-free,' and 'non-toxic,' among others," explains co-author, Ron Beres. Consumers will learn to decipher fact from fiction as the Bereses empower readers through their direct writing style of a "Green It! or Skip It!" approach to live a healthier lifestyle and exercise their purchasing power. They clearly lay out in a visual format what is the better choice -- between brands, benefits, and costs in everything from household appliances and cleaning tools to food, cosmetics, and clothing for you, your kids, your home, and your budget.

While the Green Movement is concerned about the effects of our carbon footprint on the planet, the Bereses are equally concerned with how our footprint is endangering the health and well being of each individual. Did you know that product label claims like "natural" or "hypoallergenic" aren't regulated? Or that "wrinkle-free," "no-iron," or "easy care" often means a fabric was treated with a formaldehyde resin to keep it from wrinkling?

Everything in our lifestyle -- what we eat, touch, wear, and use to furnish and clean our homes -- is linked to our health and well-being. Unfortunately, we sometimes forget this and choose to ignore the many toxic materials that we come into contact with on a daily basis. With Just Green It!, there's a guidebook for today's consumer to decipher fact from fiction, live a healthier lifestyle, and exercise not just their voice, but their purchasing power as well.